
Subservience is a puzzle game about mythological deities and their stories
Solve environmental puzzles as you venture through a dark forest, seeking to meet deities of various folklores and learn as to what drives their obsessive nature.
Made using Unity and Blender 3D
Subservience was an half year long group effort made for our "Gamelab" project at Hanze.
We created our own game studio called [REDACTED]
Subservience trailer
Subservience Screenshots
The game is an open world puzzle game where the player solves puzzles based on the stories from different folklore from all over the world. We wanted to showcase different mythologies than the usual Greek and Norse stories
My work on this game mainly consists of sculpting and
re-topologizing the statues of the 4 deities we picked. I used Blender 3D to do this.
Subservience Models
Characters in order of appearance
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Ekeko - Tiwanakan (pre Columbian civilization) god of abundance and prosperity - 5.4K tris
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Anansi - West African god of wisdom, knowledge and mischievousness - 4.3K tris
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Sedna - Inuit goddess of the sea - 4.4K tris
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Mokosh - Slavic goddess of life giving - 8.3K tris
The sculpts are all based on concept sketches from our
2D artist.
Gamelab Awards

During the demo for our game our team won the award for Outstanding Visual Style. We are extremely proud to be able to call our game "award winning"