top of page
bannersubserv.png

Subservience is a puzzle game about mythological deities and their stories

Solve environmental puzzles as you venture through a dark forest, seeking to meet deities of various folklores and learn as to what drives their obsessive nature.

Made using Unity and Blender 3D

https://redacted-gs.itch.io/subservience

Subservience was an half year long group effort made for our "Gamelab" project at Hanze.

We created our own game studio called [REDACTED]

Subservience trailer

Subservience Screenshots

The game is an open world puzzle game where the player solves puzzles based on the stories from different folklore from all over the world. We wanted to showcase different mythologies than the usual Greek and Norse stories

My work on this game mainly consists of sculpting and

re-topologizing the statues of the 4 deities we picked. I used Blender 3D to do this. 

Subservience Models

Characters in order of appearance

  1. Ekeko - Tiwanakan (pre Columbian civilization) god of abundance and prosperity  - 5.4K tris

  2. Anansi - West African god of wisdom, knowledge and mischievousness  - 4.3K tris

  3. Sedna - Inuit goddess of the sea - 4.4K tris

  4. Mokosh - Slavic goddess of life giving - 8.3K tris

The sculpts are all based on concept sketches from our 

2D artist. 

Gamelab Awards

winners.jpg

During the demo for our game our team won the award for Outstanding Visual Style. We are extremely proud to be able to call our game "award winning"

©2024 by Marijn Blank. 

bottom of page